Day-to-Day Responsibilities
Study the shot brief and reference footage to plan how each effect should look and move.
Build smoke, fire, water, dust and explosion simulations using particle, fluid and pyro tools.
Set up shaders, textures and lighting for effects so they match the live-action plate.
Review simulation caches and revise shots based on feedback from the VFX supervisor and director.
Optimise simulations so they render within the time and quality limits of the project.
Work with compositors to blend effects into the final footage.
Manage revisions and deadlines across many shots in a production pipeline.


