Day-to-Day Responsibilities
Model the flow of in-game currencies such as coins, gems and energy, tracking how much enters and leaves the game.
Set reward rates, drop tables and progression curves so players reach goals at a steady and satisfying pace.
Price virtual items and bundles, and test how price changes affect purchases and player retention.
Work with level designers and writers so that rewards match the difficulty and story of each stage.
Analyse playtest results and live dashboards to spot inflation, shortages or unfair advantages.
Design the rules for trading, crafting and marketplace features where players exchange items.
Document the economy in spreadsheets and design documents so developers, artists and producers can build it.
Tune the economy after launch through updates, events and seasonal offers, balancing fun with revenue.


