Day-to-Day Responsibilities
Build and maintain the project schedule, breaking the game into milestones and tracking progress against each one.
Prepare and monitor the budget, approving spending on staff, software, tools and outsourced art or audio work.
Coordinate designers, artists, programmers, sound teams and QA testers so that work happens in the right order.
Run regular stand-ups and milestone reviews, and report progress to studio leadership and publishing partners.
Spot risks early, such as missed deadlines, scope creep or technical blockers, and agree on practical fixes with the team.
Manage external vendors, contractors and co-development partners, including contracts, deliverables and payments.
Coordinate the final stages of release, including store submissions, launch marketing timelines and post-launch updates for live games.


