Day-to-Day Responsibilities
Write the main storyline, quests and mission briefs for a game, following the game design document.
Write character backstories, personalities and dialogue, including branching conversations where the player picks a response.
Draft in-game text such as item descriptions, signs, menus, tutorials and notifications.
Build the game world, including its history, factions, places and rules, and keep them consistent across the game.
Work with level designers, artists, animators and voice directors so that the writing fits each scene and the voice recording.
Revise text after playtests, and check that the story still makes sense when players make different choices.
Plan and manage localisation so that dialogue and text can be translated and adapted for other languages and cultures.


